Halo for Atari 2600


Wed, Aug 4th, 2010 10:00 by capnasty NEWS

In this entry, Ed Fries, former VP of game publishing at Microsoft, describes in detail the painful challenges of developing for the ancient and severely limited Atari 2600 -- particularly the issues in trying to build a Warthog only level which was later abandoned.

Despite its many issues, problems and limitations, the final result looks like a lot of fun.



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